NCSU Department of Communication

COM427::Game Studies
Instructor: Dr. Adriana de Souza e Silva

 

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Part I: Conceptualizing Games

 

Week Day Topic Class activities Readings due Assignments

0
Introduction

Wed.
08.22

 

Course overview.

 

    -- (5 minutes presentation) Present a game you play (or liked to play). Classify it and try to come up with reasons why this is a compelling game.
1
Wed. 08.29 Games as play

visit from the library

 

Salen & Zimmerman, "Defining games" AND "Defining digital games" (pp. 70-91), In ROP.

Salen & Zimmerman, "Defining play" (pp. 300-312), In ROP.

 

Blog posts

-- define groups for research presentations.

-- bring laptops

2

Wed. 09.05 Games as (immersive) spaces

visit from James Cowgill (Destineer Studio)
--Presentation slides

 

Fuller, M. & Jenkins, H., "Nintendo and new world travel writing" (pp. 57-72).

Jenkins, H., "Complete freedom of movement" (pp. 330-361). In GDR

 

Blog posts

 

 

3
Wed. 09.12 Games as social spaces (Chad)

 

Salen, K. & Zimmerman, E., "Games as social play" (pp. 460-489). In ROP.

Hughes, L., "Beyond the rules of the game" (pp. 504-516) in GDR.

 

Blog posts

Presentation 1
(Chasmere Mitchell, Scott Putnam, Sawyer Beaton):
- Four Square
- Go
- Dungeons & Dragons (Gygax & Arneson)

 

4 Wed. 09.19

 

Games as (non)narrative spaces Salen, K. "Narrative and dynamic systems: finding story in the mechanics of play" (video)

Salen, K., & Zimmerman, E., "Games as narrative play" (pp. 377-419). In ROP

Murray, J., "From Game-Story to Cyberdrama" (pp. 1-11).

 

Blog posts

 



Part II: History of multiuser games

 

5
Wed. 09.26 MUDs History MUDs webpage Bartle, R., "Hearts, Clubs, Diamonds, Spades" (pp. 754-787). In GDR.

Dibbell, J. “The scarlet balloon (or tinygeography, a long view and an overview)” (pp. 39-69)

 

Blog posts

Presentation 2:
(Daniel Clark, Daniel Grissom, Garrett Larue):
- Adventure (Crowther) / Zork (Anderson, Blank, Daniels & Lebling)
- MUD (Trubshaw & Bartle)
- LambdaMOO (Curtis)

 

6
Wed. 10.03 MMORPGs (Chad)

 

 

Mortensen, T. E., "WoW is the new MUD: Social gaming from text to video" (pp. 397-413)

Taylor, T. L., "Gaming lifeworlds" (pp. 21-66)

Blog posts

Presentation 3:
(Ashley Peacock, Nancy Hulbert, Eric Tschudi):
- Ultima Online
- Everquest
- WoW

 

7

 

Wed. 10.10

Educational MUDs
- River City
- Whyville
- AcquaMOO

 

  Squire, K., & Jenkins, H. "Harnessing the power of games in education" (pp. 5-33).

Barab, S., et. al. "Eat your vegetables and do your homework" (pp. 15-21).

 

Blog posts

Presentation 4:
(Brian Martinez, Bryan Swinson, Patrick Clark):
- Education Arcade
- Quest Atlantis (Sasha Barab)
- Civilization III (Kurt Squire)

 

8

 

Wed. 10.17

Mid-term exam

 

 

 

Mid-term exam

 


Part III: Defining Mobile Games

9
Wed. 10.24 Pervasive Gaming
- Majestic
- Nokia Game

 


eXistenZ (movie)

Taylor, T. L., & Kolko, B. E. "Boundary spaces" (pp. 497-522)

Hey, D. "The Majestic game, interactive media environments, and a new turing test"

 

Blog posts

 

10
Wed. 10.31 Urban Games (Chad)
- BUG

 

 

de Souza e Silva, A., "Hybrid Reality Games"

Chang, M., & Goodman, E., "Asphalt Games"

The Game (movie)

 

Blog posts

Presentation 5: (Brad Gibson, Bill Corbin, John Martin):
- Asphalt Games (Chang & Goodman)
- Conqwest (Frank Lantz, NYU)
- Pac-Manhattan (Frank Lantz, NYU)

 

 

11
Wed. 11.07 Location-based mobile games

 

Botfighters' ad

Alien Revolt's ad

 

 

Vogiazou et. al. "Design for emergence" (pp. 45-58)

Sotomaa, O. "All the world's a botfighters stage" (pp. 35-44).

Blog posts

Presentation 6: (Sara Robertson, Alex Koman, Rosanne Gonzales):
- Botfighters
- CitiTag
- Alien Revolt

12
Wed. 11.14

Hybrid reality games (Chad)

 

CYSMS (documentations)

URAAY (documentation)

Licoppe, C., & Inada, Y. "Emergent uses of a multiplayer location-aware mobile game" (pp. 39-61).

de Souza e Silva, A. & Sutko, D. "Play in hybrid spaces".

 

 

Blog posts

Presentation 7: (Ronald Nause, Carol Martell, Billy Reed):
- Can You See Me Now? (Blast Theory)
- Day of the Figurines (Blast Theory)
- Mogi Mogi (NewtGames)

 

 

13 Wed. 11.21 Thanksgiving - no classes

14

 

Wed. 11.28 Educational hybrid reality games / augmented reality games
- Frequency 1550
- Environmental Detectives
- Mystery @ the Museum


- Savannah

 

Frequency 1550 (documentation)

Savannah (documentation)

de Souza e Silva & Delacruz, "Hybrid reality games reframed" (pp. 231-251).

Facer et. al., "Savannah: Mobile gaming and learning? " (pp. 399-409)

Blog posts

 

15
Wed. 12.05

Final class discussion

 

 

 

 

Final class discussion

16
Finals Week

Wed. 12.11 Final exam  

 

- Final exam