NCSU Department of Communication

COM598::Gaming & Social Networks
Instructor: Dr. Adriana de Souza e Silva

 

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Part I: Conceptualizing Games

 

Week Day Topic Videos Readings due Assignments

0
Introduction

Wed.
01.10

 

Course overview.

- Intro to hybrid spaces.
- Online communities vs. hybrid communities
- Types of games

 

  de Souza e Silva, "From cyber to hybrid" (pp. 261-278)

-- (5 minutes presentation) Present a game you play (or liked to play). Classify it and try to come up with reasons why this is a compelling game.
1

Wed. 01.17 Games as (immersive) spaces Tron (read introduction to chapter in GDR pp. 65-69)

(P) Fuller, M. & Jenkins, H., "Nintendo and new world travel writing" (pp. 57-72), by Sharon Marcussen

(P) Jenkins, H., "Game design as narrative architecture" (pp. 670-689). In GDR, by Shaun Cashman

Jenkins, H., "Complete freedom of movement" (pp. 330-361). In GDR

Taylor, L., "When seams fall apart: Video game space and the player"

 

Blog posts

 

 

2
Wed. 01.24 Games as social spaces

  (read introduction to chapter in GDR pp. 39-43)

(P) Salen, K. & Zimmerman, E., "Games as social play" (pp. 460-479). In ROP, by Nick Temple

Bartle, R., "Hearts, Clubs, Diamonds, Spades" (pp. 754-787). In GDR

Hugues, L., "Beyond the rules of the game" (pp. 504-516) in GDR

Pearce, C., "Communities of Play" (pp. 311-317)

 

Blog posts

-- define work groups for final project

 

3 Wed. 01.31

 

Games as (non)narrative spaces Salen, K. "Narrative and dynamic systems: finding story in the mechanics of play" (video)

(read introduction to chapter in GDR pp. 33-37)

(P) Pearce, C., "Towards a game theory of game" (pp. 143-153), by Chad O'Neil

Salen, K., & Zimmerman, E., "Games as narrative play" (pp. 377-419). In ROP

Eskelinen, M., "The Gaming Situation"

Murray, J., "From Game-Story to Cyberdrama" (pp. 1-11)

 

 

Blog posts



Part II: History of multiuser games

 

4
Wed. 02.07 MUDs History   (P) Dibbell, J., "The scarlet balloon" (pp. 39-59), by Dan Sutko

Robinett, W., "Adventure as a video game" (pp. 690-713) in GDR

Mortensen, T. E., "WoW is the new MUD: Social gaming from text to video" (pp. 397-413)

Morningstar, C., & Farmer, R., "The lessons of Lucasfilm's Habitat" (pp. 728-753). In GDR

 

Blog posts

-- proposals for final project due (discussion in class)

 

5
Wed. 02.14 MMORPGs

 

 

(P) Castranova, E., "Virtual worlds" (pp. 814-863). In GDR, by Nick Temple

Taylor, T. L., "Does WoW change everything?" (pp. 318-337)

Ducheneaut, N., et. al., "Building an MMO with mass appeal" (pp. 281-317)

 

 

Blog posts

-- proposals for final paper due (class discussion)

 

6

 

Wed. 02.21

Educational MUDs
- Education Arcade
- Quest Atlantis
- River City
- Whyville
- AcquaMOO

 

  (P) Squire, K., & Jenkins, H. "Harnessing the power of games in education" (pp. 5-33), by Alan Youngblood

Kafai, Y. "Playing and making games for learning" (pp. 36-40)

Squire, K. "Changing the game: What happens when videogames enter the classroom?"

Barab, S. "Relating narrative, inquiry, and inscriptions: Supporting consequential play"

 

 

 

 

Blog posts

-- storyboard for final project due (class discussion)

 



Part III: Defining Mobile Games

 

7

 

Wed. 02.28 Mobile Gaming   (P) Ermi L., & Mayra, F. "Player-centred game design"

(P) Karjalainen, S. "Expanding PC online virtual world into mobile devices" (video), by Chad O'Neil

Laes, J. "Developing Mobile Games - Big Thrills, Small Screens and Mass Audiences" (video)

Frasca, G. "Mini-games, maxi-storytelling: looking at minigames as a narrative genre" (video)

 

Blog posts

-- paper sources due

8

 

Wed. 03.07 spring break (no classes)
9
Wed. 03.14

Urban Games
- BUG
- Pac Manhattan
- Conqwest


 

(P) Lehtonen, T. K., & Maenpaa, P. "Shopping in the East Centre Mall" (pp. 136-165), by Dan Sutko

Galloway, A. "Playful mobilities"

de Souza e Silva, A., "Hybrid Reality Games"

Chang, M., & Goodman, E., "Asphalt Games"

The Game (movie)

 

Blog posts

-- paper outline due

 

10
Wed. 03.21

Pervasive Gaming
- Majestic
- Nokia Game

 

 

(P) Taylor, T. L., & Kolko, B. E. "Boundary spaces" (pp. 497-522)

Hey, D. "The Majestic game, interactive media environments, and a new turing test"

de Souza e Silva, A., "Defining the virtual" (pp. 48-80) - chapter 2 in PhD Dissertation

Wood, D., & Graham, S. "Permeable boundaries in the software-sorted society" (pp. 177-191), by Tyler Williamson

eXistenZ (movie)

 

 

Blog posts

 

 

11
Wed. 03.28 Location-based mobile games
- Botfighters
- Alien Revolt

 

Botfighters' ad

Alien Revolt's ad

 

(P) Vogiazou et. al. "Design for emergence" (pp. 45-58), by Sharon Marcussen

de Souza e Silva, A. "Alien Revolt"

Sotomaa, O. "All the world's a botfighters stage" (pp. 35-44).

Soderlund, T. "Stories from the frontier of mobile gaming" (video)

 

 

Blog posts
12
Wed. 04.04 Hybrid reality games
- Can You See Me Now?
- Uncle Roy All Around You?
- Mogi Mogi

 

CYSMS (documentations)

URAAY (documentation)

(P) Licoppe, C. & Guillot, R. "ICTs and the engineering of encounters" (pp. 152-176), by Alan Youngblood

Licoppe, C., & Inada, Y. "Emergent uses of a multiplayer location-aware mobile game" (pp. 39-61).

Flintham et. al., "Where on-line meets on-the-streets" (pp. 569-576)

Benford et. al. "The design and experience of the location-based perfomance Uncle Roy All Around You"

 

 

Blog posts

 

 

13

 

Wed. 04.11 Educational hybrid reality games / augmented reality games
- Frequency 1550
- Environmental Detectives
- Mystery @ the Museum

 

Frequency 1550 (documentation)

Savannah (documentation)

(P) de Souza e Silva & Delacruz, "Hybrid reality games reframed" (pp. 231-251).

Facer et. al., "Savannah: Mobile gaming and learning? " (pp. 399-409)

Klopfer, E., & Squire, K. "Environmental detectives"

Schwabe & Göth "Mobile learning with a mobile game" (pp. 204-216)

 

 

Blog posts

-- help with final paper / final project

14
Wed. 04.18 Location-based services
- Digital Graffito
- GeoVector
- Lovegety
- ImaHima

 

demos

Nemesis Game (film / parts)

(P) Spohrer, "Information in places" (p. 602-628), by Tyler Williamson

Galloway, A., & Ward, M. "Locative media as socialising and spatializing practice"

Sant, A. "Trace: Mapping the emerging urban landscape"

Rueb, T. "On Itinerant" (pp. 273-277)

 

 

Blog posts

15
Wed. 04.25 final presentations  

 

 

 

16
Finals Week
Wed.
05.02
no class     -- final paper due