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Part I: Conceptualizing Games
|
Week |
Day |
Topic |
Class activities |
Readings due |
Assignments |
0
Introduction |
Tue.
08.28
|
Course overview.
- Intro to hybrid spaces.
- Online communities vs. hybrid communities
- Types of games
|
visit from the library (Kim Duckett) |
de Souza e Silva, "From cyber to hybrid" (pp. 261-278) |
|
1
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Tue. 09.04 |
Games as play |
Frans Mäyrä, "Games and storytelling: Understanding games" (video) |
(read introduction to chapter in GDR pp. 82-86)
(P) Salen & Zimmerman, "Defining play" (pp. 300-312), In ROP, by Rebecca O'Connell
Huizinga, J. "Nature and significance of play as a cultural phenomenon" (pp. 96-120). In GDR.
Caillois, R. "The definition of play" AND "The classification of games" (pp. 122-155), In GDR.
Sutton-Smith, "Play and ambiguity" (pp. 296- 313), In GDR.
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Blog posts
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2
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Tue. 09.11 |
Games as (immersive) spaces |
visit from James Cowgill (Destineer Studio) |
(read introduction to chapter in GDR pp. 65-69)
(P) Fuller, M. & Jenkins, H., "Nintendo and new world travel writing" (pp. 57-72), by Jonathan Pharr
Jenkins, H., "Game design as narrative architecture" (pp. 670-689). In GDR.
Jenkins, H., "Complete freedom of movement" (pp. 330-361). In GDR
Taylor, L., "When seams fall apart: Video game space and the player"
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Blog posts
-- define work groups for final project
-- (5 minutes presentation) Present a game you play (or liked to play). Classify it and try to come up with reasons why this is a compelling game.
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3 |
Tue. 09.18 |
Games as social spaces
|
|
(read introduction to chapter in GDR pp. 39-43)
(P) Salen, K. & Zimmerman, E., "Games as social play" (pp. 460-489). In ROP, by Bill Burgerr
(P) Bartle, R., "Hearts, Clubs, Diamonds, Spades" (pp. 754-787). In GDR, by Angie Jones
Hughes, L., "Beyond the rules of the game" (pp. 504-516) in GDR.
Pearce, C., "Communities of Play" (pp. 311-317)
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Blog posts
|
4 |
Tue. 09.25
|
Games as (non)narrative spaces |
Salen, K. "Narrative and dynamic systems: finding story in the mechanics of play" (video) |
(read introduction to chapter in GDR pp. 33-37)
(P) Salen, K., & Zimmerman, E., "Games as narrative play" (pp. 377-419). In ROP, by Katherine Hayles
Pearce, C., "Towards a game theory of game" (pp. 143-153).
Eskelinen, M., "The Gaming Situation".
Murray, J., "From Game-Story to Cyberdrama" (pp. 1-11).
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Blog posts
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Part II: History of multiuser games
|
5 |
Tue. 10.02 |
MUDs History |
|
(P) Taylor, T. L. "Gaming lifeworlds" (pp. 21-66), by Kris Stoddard
Dibbell, J., "The scarlet balloon" (pp. 39-59).
Robinett, W., "Adventure as a video game" (pp. 690-713) in GDR
Mortensen, T. E., "WoW is the new MUD: Social gaming from text to video" (pp. 397-413)
|
Blog posts
-- proposals for final paper due and final project due (class discussion)
|
6 |
Tue. 10.09 |
MMORPGs
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|
(P) Castranova, E., "Virtual worlds" (pp. 814-863). In GDR, by Melissa Fowler
Taylor, T. L., "Does WoW change everything?" (pp. 318-337)
Ducheneaut, N., et. al., "Building an MMO with mass appeal" (pp. 281-317)
Walker, J. "A network of quests in WoW" (pp. 307-310).
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Blog posts
|
7
|
Tue. 10.16 |
Educational MUDs
- Education Arcade
- Quest Atlantis
- River City
- Whyville
- AcquaMOO
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(P) Squire, K., & Jenkins, H. "Harnessing the power of games in education" (pp. 5-33), by Adam Gutschmidt
Kafai, Y. "Playing and making games for learning" (pp. 36-40)
Squire, K. "Changing the game: What happens when videogames enter the classroom?"
Barab, S., et. al. "Eat your vegetables and do your homework" (pp. 15-21).
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Blog posts
-- mid-course evaluation
|
Part III: Defining Mobile Games
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8
|
Tue. 10.23 |
Mobile Gaming |
|
(P) Karjalainen, S. "Expanding PC online virtual world into mobile devices" (video), by Johnatan Pharr
Frasca, G. "Mini-games, maxi-storytelling: looking at minigames as a narrative genre" (video), by Willa Nipper
Ermi L., & Mayra, F. "Player-centred game design"
Laes, J. "Developing Mobile Games - Big Thrills, Small Screens and Mass Audiences" (video).
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Blog posts
-- storyboard for final project due (class discussion) |
9 |
Tue. 10.30 |
Urban Games
- BUG
- Pac Manhattan
- Conqwest
|
|
(P) Lehtonen, T. K., & Maenpaa, P. "Shopping in the East Centre Mall" (pp. 136-165), by Angie Jones
Galloway, A. "Playful mobilities"
Chang, M., & Goodman, E., "Asphalt Games"
Sheller and Urry, "The new mobilities paradigm" (pp. 207-226)
The Game (movie)
|
Blog posts
-- paper outline + initial sources due
|
10 |
Tue. 11.06 |
Pervasive Gaming
- Majestic
- Nokia Game |
|
(P) Taylor, T. L., & Kolko, B. E. "Boundary spaces" (pp. 497-522)
(P) Wood, D., & Graham, S. "Permeable boundaries in the software-sorted society" (pp. 177-191), by Adam Gutschmidt
Hey, D. "The Majestic game, interactive media environments, and a new turing test"
de Souza e Silva, A., "Defining the virtual" (pp. 48-80) - chapter 2 in PhD Dissertation
eXistenZ (movie)
|
Blog posts
|
11 |
Tue. 11.13 |
Location-based mobile games
- Botfighters
- Alien Revolt
- CitiTag
|
Botfighters' ad
Alien Revolt's ad
Söderlund, T. "Stories from the frontier of mobile gaming" (video)
|
(P) Vogiazou et. al. "Design for emergence" (pp. 45-58), by Katie Hayes
de Souza e Silva, A. "Alien Revolt"
Sotomaa, O. "All the world's a botfighters stage" (pp. 35-44).
de Souza e Silva, A., "Hybrid Reality Games"
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Blog posts |
12 |
Tue. 11.20 |
Hybrid reality games
- Can You See Me Now?
- Uncle Roy All Around You?
- Mogi Mogi
|
CYSMS (documentations)
URAAY (documentation) |
(P) Licoppe, C., & Inada, Y. "Emergent uses of a multiplayer location-aware mobile game" (pp. 39-61), by Willa Nipper
(P) Licoppe, C. & Guillot, R. "ICTs and the engineering of encounters" (pp. 152-176), by Kris Stoddard
de Souza e Silva & Sutko, "Refining play in hybrid spaces".
Benford et. al. "Coping with uncertainty in a location-based game" (pp. 34-41).
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Blog posts
|
13
|
Tue. 11.27 |
Educational hybrid reality games / augmented reality games
- Frequency 1550
- Environmental Detectives
- Mystery @ the Museum
- Savannah
|
Frequency 1550 (documentation)
Savannah (documentation) |
(P) de Souza e Silva & Delacruz, "Hybrid reality games reframed" (pp. 231-251), by Bill Burger
(P) Facer et. al., "Savannah: Mobile gaming and learning? " (pp. 399-409), by Rebecca O'Connell
Klopfer, E., & Squire, K. "Environmental detectives"
Schwabe & Göth "Mobile learning with a mobile game" (pp. 204-216)
|
Blog posts
-- help with final paper / final project |
14 |
Tue. 12.04 |
Final presentations
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- Final paper due |
15
Finals Week
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Tue. 12.11 |
no class |
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